<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\..\FrameXML\UI.xsd">
<Script file="Blizzard_InspectUI.lua"/>
<Frame name="InspectFrame" toplevel="true" movable="true" enableMouse="true" hidden="true" parent="UIParent">
<Size>
<AbsDimension x="384" y="512"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-104"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="30" top="0" bottom="45"/>
</HitRectInsets>
<Layers>
<Layer level="ARTWORK">
<Texture name="InspectFramePortrait">
<Size>
<AbsDimension x="60" y="60"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="7" y="-6"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<Frames>
<Frame name="InspectNameFrame">
<Size>
<AbsDimension x="109" y="12"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="6" y="232"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer>
<FontString name="InspectNameText" inherits="GameFontNormal" text="NAME">
<Size>
<AbsDimension x="109" y="16"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Color r="1.0" g="1.0" b="1.0"/>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self:SetFrameLevel(self:GetFrameLevel() + 1);
</OnLoad>
</Scripts>
</Frame>
<Button name="InspectFrameCloseButton" inherits="UIPanelCloseButton">
<Anchors>
<Anchor point="CENTER" relativeTo="InspectFrame" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-44" y="-25"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self:SetFrameLevel(self:GetFrameLevel() + 1);
</OnLoad>
</Scripts>
</Button>
<Button name="InspectFrameTab1" inherits="CharacterFrameTabButtonTemplate" id="1" text="CHARACTER">
<Anchors>
<Anchor point="CENTER" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="60" y="61"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
InspectFrameTab_OnClick(self, button);
</OnClick>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:SetText(CHARACTER_INFO, 1.0,1.0,1.0 );
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Button>
<Button name="InspectFrameTab2" inherits="CharacterFrameTabButtonTemplate" id="2" text="PVP">
<Anchors>
<Anchor point="LEFT" relativeTo="InspectFrameTab1" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-16" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
InspectFrameTab_OnClick(self, button);
</OnClick>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:SetText(PLAYER_V_PLAYER, 1.0,1.0,1.0 );
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Button>
<Button name="InspectFrameTab3" inherits="CharacterFrameTabButtonTemplate" id="3" text="TALENTS">
<Anchors>
<Anchor point="LEFT" relativeTo="InspectFrameTab2" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-16" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
InspectFrameTab_OnClick(self, button);
</OnClick>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:SetText(TALENTS, 1.0,1.0,1.0 );
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnLoad>
InspectFrame_OnLoad(self);
</OnLoad>
<OnEvent>
InspectFrame_OnEvent(self, event, ...);
</OnEvent>
<OnShow>
InspectFrame_OnShow(self);
</OnShow>
<OnHide>
InspectFrame_OnHide(self);
</OnHide>
<OnUpdate>
InspectFrame_OnUpdate(self, elapsed);
</OnUpdate>
</Scripts>
</Frame>
</Ui>