<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\..\FrameXML\UI.xsd">
<Script file="Blizzard_GuildBankUI.lua"/>
<Include file="..\..\FrameXML\UIPanelTemplates.xml"/>
<Include file="..\..\FrameXML\ItemButtonTemplate.xml"/>
<Button name="GuildBankItemButtonTemplate" inherits="ItemButtonTemplate" virtual="true">
<Frames>
<Cooldown name="$parentCooldown" inherits="CooldownFrameTemplate"/>
</Frames>
<Scripts>
<OnClick>
if ( HandleModifiedItemClick(GetGuildBankItemLink(GetCurrentGuildBankTab(), self:GetID())) ) then
return;
end
if ( IsModifiedClick("SPLITSTACK") ) then
local texture, count, locked = GetGuildBankItemInfo(GetCurrentGuildBankTab(), self:GetID());
if ( not locked ) then
OpenStackSplitFrame(count, self, "BOTTOMLEFT", "TOPLEFT");
end
return;
end
local type, money = GetCursorInfo();
if ( type == "money" ) then
DepositGuildBankMoney(money);
ClearCursor();
elseif ( type == "guildbankmoney" ) then
DropCursorMoney();
ClearCursor();
else
if ( button == "RightButton" ) then
AutoStoreGuildBankItem(GetCurrentGuildBankTab(), self:GetID());
else
PickupGuildBankItem(GetCurrentGuildBankTab(), self:GetID());
end
end
</OnClick>
<OnLoad>
GuildBankItemButton_OnLoad(self);
</OnLoad>
<OnEnter>
GuildBankItemButton_OnEnter(self);
</OnEnter>
<OnLeave>
self.updateTooltip = nil;
GameTooltip:Hide();
ResetCursor();
</OnLeave>
<OnHide>
if ( self.hasStackSplit and (self.hasStackSplit == 1) ) then
StackSplitFrame:Hide();
end
</OnHide>
<OnDragStart>
PickupGuildBankItem(GetCurrentGuildBankTab(), self:GetID());
</OnDragStart>
<OnReceiveDrag>
PickupGuildBankItem(GetCurrentGuildBankTab(), self:GetID());
</OnReceiveDrag>
<OnUpdate>
--GuildBankItemButton_OnUpdate(self, elapsed);
</OnUpdate>
<OnEvent>
if ( GameTooltip:IsOwned(self) ) then
GuildBankItemButton_OnEnter(self);
end
</OnEvent>
</Scripts>
</Button>
<Frame name="GuildBankFrameColumnTemplate" virtual="true">
<Size>
<AbsDimension x="100" y="311"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentBackground" file="Interface\GuildBankFrame\UI-GuildBankFrame-Slots" setAllPoints="true">
<TexCoords left="0" right="0.78125" top="0" bottom="0.607421875"/>
</Texture>
</Layer>
</Layers>
<Frames>
<Button name="$parentButton1" inherits="GuildBankItemButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="7" y="-3"/>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton2" inherits="GuildBankItemButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton1" relativePoint="BOTTOMLEFT">
<Offset x="0" y="-7"/>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton3" inherits="GuildBankItemButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton2" relativePoint="BOTTOMLEFT">
<Offset x="0" y="-7"/>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton4" inherits="GuildBankItemButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton3" relativePoint="BOTTOMLEFT">
<Offset x="0" y="-7"/>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton5" inherits="GuildBankItemButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton4" relativePoint="BOTTOMLEFT">
<Offset x="0" y="-7"/>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton6" inherits="GuildBankItemButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton5" relativePoint="BOTTOMLEFT">
<Offset x="0" y="-7"/>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton7" inherits="GuildBankItemButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton6" relativePoint="BOTTOMLEFT">
<Offset x="0" y="-7"/>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton8" inherits="GuildBankItemButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton1" relativePoint="TOPRIGHT">
<Offset x="12" y="0"/>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton9" inherits="GuildBankItemButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton8" relativePoint="BOTTOMLEFT">
<Offset x="0" y="-7"/>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton10" inherits="GuildBankItemButtonTemplate" id="10">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton9" relativePoint="BOTTOMLEFT">
<Offset x="0" y="-7"/>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton11" inherits="GuildBankItemButtonTemplate" id="11">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton10" relativePoint="BOTTOMLEFT">
<Offset x="0" y="-7"/>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton12" inherits="GuildBankItemButtonTemplate" id="12">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton11" relativePoint="BOTTOMLEFT">
<Offset x="0" y="-7"/>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton13" inherits="GuildBankItemButtonTemplate" id="13">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton12" relativePoint="BOTTOMLEFT">
<Offset x="0" y="-7"/>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton14" inherits="GuildBankItemButtonTemplate" id="14">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton13" relativePoint="BOTTOMLEFT">
<Offset x="0" y="-7"/>
</Anchor>
</Anchors>
</Button>
</Frames>
</Frame>
<Frame name="GuildBankTabTemplate" enableMouse="true" virtual="true">
<Size>
<AbsDimension x="42" y="50"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\GuildBankFrame\UI-GuildBankFrame-Tab">
<Size>
<AbsDimension x="64" y="64"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Frames>
<CheckButton name="$parentButton">
<Size>
<AbsDimension x="36" y="34"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="2" y="-8"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="BORDER">
<Texture name="$parentIconTexture"/>
<FontString name="$parentCount" inherits="NumberFontNormal" justifyH="RIGHT" hidden="true">
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-5" y="2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self:RegisterForClicks("LeftButtonUp", "RightButtonUp");
</OnLoad>
<OnClick>
local currentTab = self:GetParent():GetID();
if ( GetCurrentGuildBankTab() ~= currentTab or button == "RightButton" ) then
PlaySound("GuildBankOpenBag");
end
GuildBankTab_OnClick(self, button, currentTab);
</OnClick>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_LEFT");
GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
<NormalTexture name="$parentNormalTexture" file="Interface\Buttons\UI-Quickslot2">
<Size>
<AbsDimension x="60" y="60"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</NormalTexture>
<PushedTexture file="Interface\Buttons\UI-Quickslot-Depress"/>
<HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD"/>
<CheckedTexture alphaMode="ADD" file="Interface\Buttons\CheckButtonHilight"/>
</CheckButton>
</Frames>
</Frame>
<CheckButton name="GuildBankPopupButtonTemplate" inherits="PopupButtonTemplate" virtual="true">
<Scripts>
<OnClick>
GuildBankPopupButton_OnClick(self, button);
</OnClick>
</Scripts>
</CheckButton>
<Frame name="GuildBankFrame" toplevel="true" parent="UIParent" enableMouse="true" hidden="true">
<Size>
<AbsDimension x="769" y="444"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-104"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<Texture name="GuildBankTabTitleBackground" file="Interface\GuildBankFrame\UI-TabNameBorder">
<Size>
<AbsDimension x="10" y="18"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="GuildBankFrame" relativePoint="TOP">
<Offset x="6" y="-43"/>
</Anchor>
</Anchors>
<TexCoords left="0.0625" right="0.546875" top="0" bottom="0.5625"/>
</Texture>
<Texture name="GuildBankTabTitleBackgroundLeft" file="Interface\GuildBankFrame\UI-TabNameBorder">
<Size>
<AbsDimension x="8" y="18"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="GuildBankTabTitleBackground" relativePoint="LEFT"/>
</Anchors>
<TexCoords left="0" right="0.0625" top="0" bottom="0.5625"/>
</Texture>
<Texture name="GuildBankTabTitleBackgroundRight" file="Interface\GuildBankFrame\UI-TabNameBorder">
<Size>
<AbsDimension x="8" y="18"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankTabTitleBackground" relativePoint="RIGHT"/>
</Anchors>
<TexCoords left="0.546875" right="0.609375" top="0" bottom="0.5625"/>
</Texture>
<FontString name="GuildBankTabTitle" inherits="GameFontNormal">
<Anchors>
<Anchor point="CENTER" relativeTo="GuildBankTabTitleBackground">
<Offset x="0" y="1"/>
</Anchor>
</Anchors>
</FontString>
<Texture name="GuildBankTabLimitBackground" file="Interface\GuildBankFrame\UI-TabNameBorder">
<Size>
<AbsDimension x="10" y="18"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="GuildBankFrame" relativePoint="TOP">
<Offset x="6" y="-388"/>
</Anchor>
</Anchors>
<TexCoords left="0.0625" right="0.546875" top="0" bottom="0.5625"/>
</Texture>
<Texture name="GuildBankTabLimitBackgroundLeft" file="Interface\GuildBankFrame\UI-TabNameBorder">
<Size>
<AbsDimension x="8" y="18"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="GuildBankTabLimitBackground" relativePoint="LEFT"/>
</Anchors>
<TexCoords left="0" right="0.0625" top="0" bottom="0.5625"/>
</Texture>
<Texture name="GuildBankTabLimitBackgroundRight" file="Interface\GuildBankFrame\UI-TabNameBorder">
<Size>
<AbsDimension x="8" y="18"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankTabLimitBackground" relativePoint="RIGHT"/>
</Anchors>
<TexCoords left="0.546875" right="0.609375" top="0" bottom="0.5625"/>
</Texture>
<FontString name="GuildBankLimitLabel" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="CENTER" relativeTo="GuildBankTabLimitBackground">
<Offset x="0" y="1"/>
</Anchor>
</Anchors>
</FontString>
<FontString name="GuildBankMoneyLimitLabel" inherits="GameFontNormalSmall" text="GUILDBANK_AVAILABLE_MONEY">
<Size x="0" y="13"/>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="GuildBankFrame" relativePoint="BOTTOMLEFT">
<Offset x="26" y="16"/>
</Anchor>
</Anchors>
</FontString>
<FontString name="GuildBankMoneyUnlimitedLabel" inherits="GameFontHighlightSmall" text="UNLIMITED">
<Size x="0" y="13"/>
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankMoneyLimitLabel" relativePoint="RIGHT">
<Offset x="5" y="0"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
<Layer level="ARTWORK">
<FontString name="GuildBankErrorMessage" inherits="GameFontNormal" text="NO_GUILDBANK_TABS">
<Anchors>
<Anchor point="TOP" relativeTo="GuildBankFrame" relativePoint="TOP">
<Offset x="0" y="-216"/>
</Anchor>
</Anchors>
</FontString>
<Texture name="GuildBankFrameLeft" file="Interface\GuildBankFrame\UI-GuildBankFrame-Left">
<Size>
<AbsDimension x="512" y="512"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</Texture>
<Texture name="GuildBankFrameRight" file="Interface\GuildBankFrame\UI-GuildBankFrame-Right">
<Size>
<AbsDimension x="512" y="512"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankFrameLeft" relativePoint="TOPRIGHT">
<Offset x="0" y="-11"/>
</Anchor>
</Anchors>
</Texture>
</Layer>
<Layer level="BACKGROUND">
<Texture name="$parentPortrait">
<Size>
<AbsDimension x="40" y="40"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="7" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<Frames>
<!--
<Button name="GBBackgroundLeft" inherits="UIPanelButtonTemplate" text="Lt">
<Size>
<AbsDimension x="30" y="21"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="UIParent">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
GuildBankFrame_ChangeBackground(TABARDBACKGROUNDID-1);
debugprint(TABARDBACKGROUNDID);
</OnClick>
</Scripts>
</Button>
<Button name="GBBackgroundRight" inherits="UIPanelButtonTemplate" text="Rt">
<Size>
<AbsDimension x="30" y="21"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="GBBackgroundLeft" relativePoint="RIGHT">
<Offset x="15" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
GuildBankFrame_ChangeBackground(TABARDBACKGROUNDID+1);
debugprint(TABARDBACKGROUNDID);
</OnClick>
</Scripts>
</Button>
<Button name="GBBorderLeft" inherits="UIPanelButtonTemplate" text="Lt">
<Size>
<AbsDimension x="30" y="21"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="GBBackgroundLeft" relativePoint="BOTTOM">
<Offset x="0" y="-10"/>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
GuildBankFrame_ChangeBorder(TABARDBORDERID-1);
debugprint(TABARDBORDERID);
</OnClick>
</Scripts>
</Button>
<Button name="GBBorderRight" inherits="UIPanelButtonTemplate" text="Rt">
<Size>
<AbsDimension x="30" y="21"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="GBBorderLeft" relativePoint="RIGHT">
<Offset x="15" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
GuildBankFrame_ChangeBorder(TABARDBORDERID+1);
debugprint(TABARDBORDERID);
</OnClick>
</Scripts>
</Button>
<Button name="GBEmblemLeft" inherits="UIPanelButtonTemplate" text="Lt">
<Size>
<AbsDimension x="30" y="21"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="GBBorderLeft" relativePoint="BOTTOM">
<Offset x="0" y="-10"/>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
GuildBankFrame_ChangeEmblem(TABARDEMBLEMID-1);
</OnClick>
</Scripts>
</Button>
<Button name="GBEmblemRight" inherits="UIPanelButtonTemplate" text="Rt">
<Size>
<AbsDimension x="30" y="21"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="GBEmblemLeft" relativePoint="RIGHT">
<Offset x="15" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
GuildBankFrame_ChangeEmblem(TABARDEMBLEMID+1);
</OnClick>
</Scripts>
</Button>
-->
<Frame name="GuildBankEmblemFrame">
<Size>
<AbsDimension x="700" y="80"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="GuildBankFrame" relativePoint="TOP">
<Offset x="-70" y="46"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture name="GuildBankEmblemFrameLeft" file="Interface\GuildBankFrame\UI-GuildBankFrame-EmblemBorder">
<Size>
<AbsDimension x="512" y="80"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<TexCoords left="0" right="1" top="0" bottom="0.3125"/>
</Texture>
<Texture name="GuildBankEmblemFrameRight" file="Interface\GuildBankFrame\UI-GuildBankFrame-EmblemBorder">
<Size>
<AbsDimension x="512" y="79"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankEmblemFrameLeft" relativePoint="TOPRIGHT">
<Offset x="0" y="-1"/>
</Anchor>
</Anchors>
<TexCoords left="0" right="1" top="0.31640625" bottom="0.625"/>
</Texture>
</Layer>
<Layer level="BACKGROUND">
<Texture name="GuildBankEmblemBackgroundUL">
<Size>
<AbsDimension x="40" y="40"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="GuildBankEmblemFrame" relativePoint="TOP">
<Offset x="56" y="-19"/>
</Anchor>
</Anchors>
<TexCoords left="0.5" right="1" top="0" bottom="1"/>
</Texture>
<Texture name="GuildBankEmblemBackgroundUR">
<Size>
<AbsDimension x="40" y="40"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankEmblemBackgroundUL" relativePoint="RIGHT">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<TexCoords left="1" right="0.5" top="0" bottom="1"/>
</Texture>
<Texture name="GuildBankEmblemBackgroundBL">
<Size>
<AbsDimension x="40" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="GuildBankEmblemBackgroundUL" relativePoint="BOTTOM">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<TexCoords left="0.5" right="1" top="0" bottom="1"/>
</Texture>
<Texture name="GuildBankEmblemBackgroundBR">
<Size>
<AbsDimension x="40" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankEmblemBackgroundBL" relativePoint="RIGHT">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<TexCoords left="1" right="0.5" top="0" bottom="1"/>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture name="GuildBankEmblemBorderUL">
<Size>
<AbsDimension x="40" y="40"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankEmblemBackgroundUL">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<TexCoords left="0.5" right="1" top="0" bottom="1"/>
</Texture>
<Texture name="GuildBankEmblemBorderUR">
<Size>
<AbsDimension x="40" y="40"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankEmblemBorderUL" relativePoint="RIGHT">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<TexCoords left="1" right="0.5" top="0" bottom="1"/>
</Texture>
<Texture name="GuildBankEmblemBorderBL">
<Size>
<AbsDimension x="40" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="GuildBankEmblemBorderUL" relativePoint="BOTTOM">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<TexCoords left="0.5" right="1" top="0" bottom="1"/>
</Texture>
<Texture name="GuildBankEmblemBorderBR">
<Size>
<AbsDimension x="40" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankEmblemBorderBL" relativePoint="RIGHT">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<TexCoords left="1" right="0.5" top="0" bottom="1"/>
</Texture>
<Texture name="GuildBankEmblemUL">
<Size>
<AbsDimension x="40" y="40"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankEmblemBackgroundUL">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<TexCoords left="0.5" right="1" top="0" bottom="1"/>
</Texture>
<Texture name="GuildBankEmblemUR">
<Size>
<AbsDimension x="40" y="40"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankEmblemBorderUL" relativePoint="RIGHT">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<TexCoords left="1" right="0.5" top="0" bottom="1"/>
</Texture>
<Texture name="GuildBankEmblemBL">
<Size>
<AbsDimension x="40" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="GuildBankEmblemUL" relativePoint="BOTTOM">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<TexCoords left="0.5" right="1" top="0" bottom="1"/>
</Texture>
<Texture name="GuildBankEmblemBR">
<Size>
<AbsDimension x="40" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankEmblemBL" relativePoint="RIGHT">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<TexCoords left="1" right="0.5" top="0" bottom="1"/>
</Texture>
</Layer>
</Layers>
</Frame>
<Frame name="GuildBankColumn1" inherits="GuildBankFrameColumnTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="30" y="-70"/>
</Anchor>
</Anchors>
</Frame>
<Frame name="GuildBankColumn2" inherits="GuildBankFrameColumnTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankColumn1" relativePoint="TOPRIGHT">
<Offset x="3" y="0"/>
</Anchor>
</Anchors>
</Frame>
<Frame name="GuildBankColumn3" inherits="GuildBankFrameColumnTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankColumn2" relativePoint="TOPRIGHT">
<Offset x="3" y="0"/>
</Anchor>
</Anchors>
</Frame>
<Frame name="GuildBankColumn4" inherits="GuildBankFrameColumnTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankColumn3" relativePoint="TOPRIGHT">
<Offset x="3" y="0"/>
</Anchor>
</Anchors>
</Frame>
<Frame name="GuildBankColumn5" inherits="GuildBankFrameColumnTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankColumn4" relativePoint="TOPRIGHT">
<Offset x="3" y="0"/>
</Anchor>
</Anchors>
</Frame>
<Frame name="GuildBankColumn6" inherits="GuildBankFrameColumnTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankColumn5" relativePoint="TOPRIGHT">
<Offset x="3" y="0"/>
</Anchor>
</Anchors>
</Frame>
<Frame name="GuildBankColumn7" inherits="GuildBankFrameColumnTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankColumn6" relativePoint="TOPRIGHT">
<Offset x="3" y="0"/>
</Anchor>
</Anchors>
</Frame>
<Frame name="GuildBankMoneyFrame" inherits="SmallMoneyFrameTemplate">
<Anchors>
<Anchor point="BOTTOMRIGHT" relativeTo="GuildBankFrame" relativePoint="BOTTOMRIGHT">
<Offset x="-4" y="16"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
SmallMoneyFrame_OnLoad(self, "GUILDBANK");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GuildBankWithdrawMoneyFrame" inherits="SmallMoneyFrameTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankMoneyLimitLabel" relativePoint="RIGHT">
<Offset x="13" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
SmallMoneyFrame_OnLoad(self, "GUILDBANKWITHDRAW");
</OnLoad>
</Scripts>
</Frame>
<Button name="GuildBankFrameDepositButton" inherits="UIPanelButtonTemplate" text="DEPOSIT">
<Size>
<AbsDimension x="100" y="21"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT" relativeTo="GuildBankFrame" relativePoint="BOTTOMRIGHT">
<Offset x="-11" y="37"/>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
PlaySound("igMainMenuOption");
StaticPopup_Hide("GUILDBANK_WITHDRAW");
if(StaticPopup_Visible("GUILDBANK_DEPOSIT")) then
StaticPopup_Hide("GUILDBANK_DEPOSIT");
else
StaticPopup_Show("GUILDBANK_DEPOSIT");
end
</OnClick>
</Scripts>
</Button>
<Button name="GuildBankFrameWithdrawButton" inherits="UIPanelButtonTemplate" text="WITHDRAW">
<Size>
<AbsDimension x="100" y="21"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="GuildBankFrameDepositButton" relativePoint="LEFT">
<Offset x="3" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
PlaySound("igMainMenuOption");
StaticPopup_Hide("GUILDBANK_DEPOSIT");
if(StaticPopup_Visible("GUILDBANK_WITHDRAW")) then
StaticPopup_Hide("GUILDBANK_WITHDRAW");
else
StaticPopup_Show("GUILDBANK_WITHDRAW");
end
</OnClick>
</Scripts>
</Button>
<Button inherits="UIPanelCloseButton">
<Anchors>
<Anchor point="TOPRIGHT">
<Offset x="3" y="-8"/>
</Anchor>
</Anchors>
</Button>
<Button name="GuildBankFrameTab1" inherits="CharacterFrameTabButtonTemplate" text="GUILD_BANK" id="1">
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="GuildBankFrame" relativePoint="BOTTOMLEFT">
<Offset x="19" y="-24"/>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:SetText("", 1.0,1.0,1.0 );
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
<OnClick>
GuildBankFrameTab_OnClick(self, self:GetID());
</OnClick>
</Scripts>
</Button>
<Button name="GuildBankFrameTab2" inherits="CharacterFrameTabButtonTemplate" text="GUILD_BANK_LOG" id="2">
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankFrameTab1" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-16" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:SetText("", 1.0,1.0,1.0 );
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
<OnClick>
GuildBankFrameTab_OnClick(self, self:GetID());
</OnClick>
</Scripts>
</Button>
<Button name="GuildBankFrameTab3" inherits="CharacterFrameTabButtonTemplate" text="GUILD_BANK_MONEY_LOG" id="3">
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankFrameTab2" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-16" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:SetText("", 1.0,1.0,1.0 );
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
<OnClick>
GuildBankFrameTab_OnClick(self, self:GetID());
</OnClick>
</Scripts>
</Button>
<Button