<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
C:\Projects\WoW\Bin\Interface\FrameXML\UI.xsd">
<Frame name="AchievementFrameAchievementsObjectives"/>
<Frame name="MiniAchievementTemplate" virtual="true" parent="AchievementFrame">
<Size>
<AbsDimension x="42" y="42"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentIcon">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="8" y="-8"/>
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-8" y="8"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture name="$parentBorder" file="Interface\AchievementFrame\UI-Achievement-Progressive-IconBorder">
<Anchors>
<Anchor point="TOPLEFT"/>
<Anchor point="BOTTOMRIGHT"/>
</Anchors>
<TexCoords left="0" right="0.65625" top="0" bottom="0.65625"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture name="$parentShield" file="Interface\AchievementFrame\UI-Achievement-Progressive-Shield">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="12" y="-12"/>
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="16" y="-16"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.75" top="0" bottom="0.75"/>
</Texture>
</Layer>
<Layer level="OVERLAY">
<FontString name="$parentPoints" inherits="GameFontWhiteSmall" text="10" justifyV="BOTTOM" justifyH="RIGHT">
<Size>
<AbsDimension x="18" y="18"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-5" y="3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
local name = self:GetName();
self.points = getglobal(name .. "Points");
self.icon = getglobal(name .. "Icon");
</OnLoad>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
if ( self.name ) then
GameTooltip:AddDoubleLine(self.name, self.date, nil, nil, nil, .5, .5, .5);
end
if ( self.desc ) then
GameTooltip:AddLine(self.desc, 1, 1, 1);
end
if ( self.numCriteria ) then
for i = 1, self.numCriteria do
GameTooltip:AddLine(self["criteria"..i]);
end
end
GameTooltip:Show();
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Frame name="MetaCriteriaTemplate" virtual="true">
<Size>
<AbsDimension x="30" y="30"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentIcon">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="7" y="-7"/>
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-7" y="7"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture name="$parentBorder" file="Interface\AchievementFrame\UI-Achievement-Progressive-IconBorder">
<Anchors>
<Anchor point="TOPLEFT"/>
<Anchor point="BOTTOMRIGHT"/>
</Anchors>
<TexCoords left="0" right="0.65625" top="0" bottom="0.65625"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture name="$parentCheck" file="Interface\AchievementFrame\UI-Achievement-Criteria-Check">
<Size>
<AbsDimension x="20" y="16"/>
</Size>
<TexCoords left="0" right="0.65625" top="0" bottom="1"/>
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parentLabel" inherits="AchievementDescriptionDisabledFont" text="Fake Achievement name!" justifyv="BOTTOM">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="4" y="2"/>
</Offset>
</Anchor>
</Anchors>
<Size x="125" y="20"/>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
local name = self:GetName();
self.icon = getglobal(name .. "Icon");
self.label = getglobal(name .. "Label");
self.check = getglobal(name .. "Check");
self.border = getglobal(name .. "Border");
</OnLoad>
<OnEnter>
if ( self.date ) then
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:AddLine(self.date, 1, 1, 1);
GameTooltip:Show();
end
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<StatusBar name="AchievementProgressBarTemplate" virtual="true">
<Size>
<AbsDimension x="212" y="14"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Scripts>
<OnLoad>
AchievementProgressBar_OnLoad(self);
</OnLoad>
<OnEnter>
</OnEnter>
</Scripts>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentBG">
<Anchors>
<Anchor point="TOPLEFT"/>
<Anchor point="BOTTOMRIGHT"/>
</Anchors>
<Color r="0" g="0" b="0" a=".4"/>
</Texture>
</Layer>
<Layer level="OVERLAY">
<Texture name="$parentBorder" file="Interface\AchievementFrame\UI-Achievement-ProgressBar-Border">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-6" y="5"/>
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="6" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.8745" top="0" bottom="0.75"/>
</Texture>
<FontString name="$parentText" inherits="GameFontHighlightSmall" text="700/700">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
</StatusBar>
<Button name="AchievementCategoryTemplate" virtual="true">
<Size>
<AbsDimension x="165" y="24"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentBackground" file="Interface\AchievementFrame\UI-Achievement-Category-Background">
<Size x="170" y="32"/>
<Anchors>
<Anchor point="TOPLEFT"/>
<Anchor point="TOPRIGHT"/>
</Anchors>
<TexCoords left="0" right="0.6640625" top="0" bottom="1"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString name="$parentLabel" text="This is a Category" inherits="GameFontNormal" justifyH="LEFT">
<Size>
<AbsDimension x="0" y="14"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="16" y="0"/>
</Offset>
</Anchor>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="8" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<HighlightTexture file="Interface\AchievementFrame\UI-Achievement-Category-Highlight" alphaMode="ADD">
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="0" y="0"/>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset x="-1" y="-7"/>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.6640625" top="0" bottom="1"/>
</HighlightTexture>
<Scripts>
<OnLoad>
AchievementCategoryButton_OnLoad(self);
</OnLoad>
<OnClick>
AchievementCategoryButton_OnClick(self);
</OnClick>
</Scripts>
</Button>
<Frame name="AchievementIconFrameTemplate" virtual="true">
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentBackfill" file="Interface\AchievementFrame\UI-Achievement-IconFrame-Backfill" hidden="true">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Size>
<AbsDimension x="64" y="64"/>
</Size>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture name="$parentBling" file="Interface\AchievementFrame\UI-Achievement-Bling" hidden="true">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="-1" y="1"/>
</Offset>
</Anchor>
</Anchors>
<Size>
<AbsDimension x="116" y="116"/>
</Size>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture name="$parentTexture" file="Interface\Icons\Spell_Misc_HellifrePVPHonorHoldFavor">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="3"/>
</Offset>
</Anchor>
</Anchors>
<Size>
<AbsDimension x="50" y="50"/>
</Size>
</Texture>
</Layer>
<Layer level="OVERLAY">
<Texture name="$parentOverlay" file="Interface\AchievementFrame\UI-Achievement-IconFrame">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="-1" y="2"/>
</Offset>
</Anchor>
</Anchors>
<Size>
<AbsDimension x="72" y="72"/>
</Size>
<TexCoords left="0" right="0.5625" top="0" bottom="0.5625"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLoad>
AchievementIcon_OnLoad(self);
</OnLoad>
</Scripts>
</Frame>
<Frame name="AchievementCriteriaTemplate" virtual="true">
<Size>
<AbsDimension x="350" y="15"/>
</Size>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentCheck" file="Interface\AchievementFrame\UI-Achievement-Criteria-Check">
<Size>
<AbsDimension x="20" y="16"/>
</Size>
<TexCoords left="0" right="0.625" top="0" bottom="1"/>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY">
<FontString name="$parentName" inherits="AchievementDescriptionDisabledFont" text="Capture the Bone Wastes">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentCheck" relativePoint="RIGHT">
<Offset>
<AbsDimension x="5" y="2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
local name = self:GetName();
self.name = getglobal(name .. "Name");
self.check = getglobal(name .. "Check");
</OnLoad>
<OnMouseUp>
if ( button == "LeftButton" ) then
self:GetParent():GetParent():Click();
end
</OnMouseUp>
<OnEnter>
</OnEnter>
<OnLeave>
</OnLeave>
</Scripts>
</Frame>
<Button name="AchievementTemplate" virtual="true">
<Size>
<AbsDimension x="434" y="142"/>
</Size>
<Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentBackground" file="Interface\AchievementFrame\UI-Achievement-Parchment-Horizontal">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="3" y="-3"/>
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-3" y="3"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture name="$parentBottomLeftTsunami" file="Interface\AchievementFrame\UI-Achievement-Tsunami-Corners">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="-2" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" a=".2"/>
<TexCoords left="0" right=".5" top="0" bottom="1"/>
</Texture>
<Texture name="$parentBottomRightTsunami" file="Interface\AchievementFrame\UI-Achievement-Tsunami-Corners">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="2" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" a=".2"/>
<TexCoords left=".5" right="1" top="0" bottom="1"/>
</Texture>
<Texture name="$parentTopLeftTsunami" file="Interface\AchievementFrame\UI-Achievement-Tsunami-Corners">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-2" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" a=".1"/>
<TexCoords left="1" right=".5" top="1" bottom="0"/>
</Texture>
<Texture name="$parentTopRightTsunami" file="Interface\AchievementFrame\UI-Achievement-Tsunami-Corners">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="2" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" a=".1"/>
<TexCoords left=".5" right="0" top="1" bottom="0"/>
</Texture>
<Texture name="$parentBottomTsunami1" file="Interface\AchievementFrame\UI-Achievement-Tsunami-Horizontal">
<Size>
<AbsDimension x="370" y="16"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="$parentBottomLeftTsunami" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="3"/>
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomRightTsunami" relativePoint="BOTTOMLEFT"/>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
<TexCoords left="0" right="0.72265" top="0" bottom="1"/>
</Texture>
<Texture name="$parentTopTsunami1" file="Interface\AchievementFrame\UI-Achievement-Tsunami-Horizontal">
<Size>
<AbsDimension x="370" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTopLeftTsunami" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
<Anchor point="TOPRIGHT" relativeTo="$parentTopRightTsunami" relativePoint="TOPLEFT"/>
</Anchors>
<Color r="1" g="1" b="1" a="0.3"/>
<TexCoords left="0.72265" right="0" top="1" bottom="0"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture name="$parentTitleBackground" file="Interface\AchievementFrame\UI-Achievement-Title">
<Size>
<AbsDimension x="0" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="5" y="-5"/>
</Offset>
</Anchor>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-5" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.9765625" top="0" bottom="0.3125"/>
</Texture>
<Texture name="$parentGlow" file="Interface\AchievementFrame\UI-Achievement-Parchment-Highlight">
<Size>
<AbsDimension x="10" y="128"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTitleBackground" relativePoint="BOTTOMLEFT">
<Offset x="0" y="4"/>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset x="0" y="4"/>
</Anchor>
</Anchors>
</Texture>
<Texture name="$parentRewardBackground" file="Interface\AchievementFrame\UI-Achievement-Reward-Background" hidden="true">
<Size>
<AbsDimension x="384" y="24"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="5" y="-2"/>
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-5" y="5"/>
</Offset>
</Anchor>
<!--<Anchor point="BOTTOMRIGHT"/>
-->
</Anchors>
<TexCoords left="0" right=".69" top="0" bottom=".75"/>
</Texture>
</Layer>
<Layer level="OVERLAY">
<FontString name="$parentLabel" inherits="GameFontHighlightMedium" text="For the Alliance!">
<Anchors>
<Anchor point="TOP" relativeTo="$parentTitleBackground" relativePoint="TOP">
<Offset>
<AbsDimension x="-8" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Size>
<AbsDimension x="335" y="20"/>
</Size>
</FontString>
<FontString name="$parentDateCompleted" inherits="AchievementDateFont" text="5/16/08" hidden="true">
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-80" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Size>
<AbsDimension x="60" y="14"/>
</Size>
</FontString>
<FontString name="$parentReward" inherits="GameFontNormalSmall" text="Title Reward: |CFFFFFFFFDefender of the Alliance" justifyv="TOP" hidden="true">
<Anchors>
<Anchor point="TOP" relativeTo="$parentRewardBackground" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
<Size>
<AbsDimension x="400" y="20"/>
</Size>
</FontString>
<FontString name="$parentDescription" inherits="AchievementDescriptionEnabledFont" justifyv="TOP">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-30"/>
</Offset>
</Anchor>
</Anchors>
<Size>
<AbsDimension x="0" y="0"/>
</Size>
</FontString>
<FontString name="$parentHiddenDescription" inherits="AchievementDescriptionEnabledFont" hidden="true" justifyv="TOP">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-75" y="-30"/>
</Offset>
</Anchor>
<Anchor point="TOPRIGHT">
<Offset x="75" y="-30"/>
</Anchor>
</Anchors>
<Size>
<AbsDimension x="0" y="0"/>
</Size>
</FontString>
<Texture name="$parentCheck" file="Interface\AchievementFrame\UI-Achievement-Criteria-Check">
<Size>
<AbsDimension x="20" y="16"/>
</Size>
<TexCoords left="0" right="0.65625" top="0" bottom="1"/>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="$parentDescription" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLoad>
AchievementButton_OnLoad(self);
</OnLoad>
<OnClick>
AchievementButton_OnClick(self);
</OnClick>
<OnEnter>
self.highlight:Show();
</OnEnter>
<OnLeave>
if ( not self.selected ) then
self.highlight:Hide();
end
</OnLeave>
</Scripts>
<Frames>
<Frame name="$parentHighlight" setAllPoints="true" hidden="true" enableMouse="false">
<Layers>
<Layer level="OVERLAY">
<Texture name="$parentTopLeft" file="Interface\PaperDollInfoFrame\UI-Character-ReputationBar-Highlight" alphaMode="ADD">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-1" y="2"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.06640625" right="0" top="0.4375" bottom="0.65625"/>
</Texture>
<Texture name="$parentBottomLeft" file="Interface\PaperDollInfoFrame\UI-Character-ReputationBar-Highlight" alphaMode="ADD">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="-1" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.06640625" right="0" top="0.65625" bottom="0.4375"/>
</Texture>
<Texture name="$parentTopRight" file="Interface\PaperDollInfoFrame\UI-Character-ReputationBar-Highlight" alphaMode="ADD">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="1" y="2"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.06640625" top="0.4375" bottom="0.65625"/>
</Texture>
<Texture name="$parentBottomRight" file="Interface\PaperDollInfoFrame\UI-Character-ReputationBar-Highlight" alphaMode="ADD">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="1" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.06640625" top="0.65625" bottom="0.4375"/>
</Texture>
<Texture name="$parentTop" file="Interface\PaperDollInfoFrame\UI-Character-ReputationBar-Highlight" alphaMode="ADD">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTopLeft" relativePoint="TOPRIGHT"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentTopRight" relativePoint="BOTTOMLEFT"/>
</Anchors>
<TexCoords left="0" right="0.015" top="0.4375" bottom="0.65625"/>
</Texture>
<Texture name="$parentBottom" file="Interface\PaperDollInfoFrame\UI-Character-ReputationBar-Highlight" alphaMode="ADD">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentBottomLeft" relativePoint="TOPRIGHT"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomRight" relativePoint="BOTTOMLEFT"/>
</Anchors>
<TexCoords left="0" right="0.015" top="0.65625" bottom="0.4375"/>
</Texture>
<Texture name="$parentLeft" file="Interface\PaperDollInfoFrame\UI-Character-ReputationBar-Highlight" alphaMode="ADD">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTopLeft" relativePoint="BOTTOMLEFT"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomLeft" relativePoint="TOPRIGHT"/>
</Anchors>
<TexCoords left="0.06640625" right="0" top="0.65625" bottom="0.6"/>
</Texture>
<Texture name="$parentRight" file="Interface\PaperDollInfoFrame\UI-Character-ReputationBar-Highlight" alphaMode="ADD">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTopRight" relativePoint="BOTTOMLEFT"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomRight" relativePoint="TOPRIGHT"/>
</Anchors>
<TexCoords left="0" right="0.06640625" top="0.65625" bottom="0.6"/>
</Texture>
</Layer>
</Layers>
</Frame>
<Frame name="$parentIcon" inherits="AchievementIconFrameTemplate">
<Size>
<AbsDimension x="60" y="60"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="8" y="-9"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentShield">
<Size>
<AbsDimension x="64" y="64"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-6" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentIcon" file="Interface\AchievementFrame\UI-Achievement-Shields">
<Size>
<AbsDimension x="70" y="60"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="-6"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right=".5" top="0" bottom=".9"/>
</Texture>
</Layer>
<Layer level="OVERLAY">
<FontString name="$parentPoints" inherits="AchievementPointsFont">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="-5" y="-3"/>
</Offset>
</Anchor>
</Anchors>
<Size>
<AbsDimension x="40" y="26"/>
</Size>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
AchievementShield_OnLoad(self);
</OnLoad>
</Scripts>
</Frame>
<Frame name="$parentObjectives">
<Anchors>
<Anchor point="TOP" relativeTo="$parentDescription" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
<Anchor point="LEFT" relativeTo="$parentIcon" relativePoint="RIGHT">
<Offset>
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