3.0.1.8634/AddOns/Blizzard_AchievementUI/Blizzard_AchievementUI.xml
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
C:\Projects\WoW\Bin\Interface\FrameXML\UI.xsd">
 
	<Frame name="AchievementFrameAchievementsObjectives"/>
	<Frame name="MiniAchievementTemplate" virtual="true" parent="AchievementFrame">
		<Size>
			<AbsDimension x="42" y="42"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER"/>
		</Anchors>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture name="$parentIcon">
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="8" y="-8"/>
							</Offset>
						</Anchor>
						<Anchor point="BOTTOMRIGHT">
							<Offset>
								<AbsDimension x="-8" y="8"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="BORDER">
				<Texture name="$parentBorder" file="Interface\AchievementFrame\UI-Achievement-Progressive-IconBorder">
					<Anchors>
						<Anchor point="TOPLEFT"/>
						<Anchor point="BOTTOMRIGHT"/>
					</Anchors>
					<TexCoords left="0" right="0.65625" top="0" bottom="0.65625"/>
				</Texture>
			</Layer>
			<Layer level="ARTWORK">
				<Texture name="$parentShield" file="Interface\AchievementFrame\UI-Achievement-Progressive-Shield">
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="12" y="-12"/>
							</Offset>
						</Anchor>
						<Anchor point="BOTTOMRIGHT">
							<Offset>
								<AbsDimension x="16" y="-16"/>
							</Offset>
						</Anchor>
					</Anchors>
					<TexCoords left="0" right="0.75" top="0" bottom="0.75"/>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<FontString name="$parentPoints" inherits="GameFontWhiteSmall" text="10" justifyV="BOTTOM" justifyH="RIGHT">
					<Size>
						<AbsDimension x="18" y="18"/>
					</Size>
					<Anchors>
						<Anchor point="BOTTOMRIGHT">
							<Offset>
								<AbsDimension x="-5" y="3"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Scripts>
			<OnLoad>
				local name = self:GetName();
				self.points = getglobal(name .. "Points");
				self.icon = getglobal(name .. "Icon");
			</OnLoad>
			<OnEnter>
				GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
				if ( self.name ) then
					GameTooltip:AddDoubleLine(self.name, self.date, nil, nil, nil, .5, .5, .5);
				end
				if ( self.desc ) then
					GameTooltip:AddLine(self.desc, 1, 1, 1);
				end
				if ( self.numCriteria ) then
					for i = 1, self.numCriteria do
						GameTooltip:AddLine(self["criteria"..i]);
					end
				end
				GameTooltip:Show();
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
		</Scripts>
	</Frame>
 
	<Frame name="MetaCriteriaTemplate" virtual="true">
		<Size>
			<AbsDimension x="30" y="30"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER"/>
		</Anchors>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture name="$parentIcon">
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="7" y="-7"/>
							</Offset>
						</Anchor>
						<Anchor point="BOTTOMRIGHT">
							<Offset>
								<AbsDimension x="-7" y="7"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="BORDER">
				<Texture name="$parentBorder" file="Interface\AchievementFrame\UI-Achievement-Progressive-IconBorder">
					<Anchors>
						<Anchor point="TOPLEFT"/>
						<Anchor point="BOTTOMRIGHT"/>
					</Anchors>
					<TexCoords left="0" right="0.65625" top="0" bottom="0.65625"/>
				</Texture>
			</Layer>
			<Layer level="ARTWORK">
				<Texture name="$parentCheck" file="Interface\AchievementFrame\UI-Achievement-Criteria-Check">
					<Size>
						<AbsDimension x="20" y="16"/>
					</Size>
					<TexCoords left="0" right="0.65625" top="0" bottom="1"/>
					<Anchors>
						<Anchor point="RIGHT" relativePoint="LEFT">
							<Offset>
								<AbsDimension x="0" y="0"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
				<FontString name="$parentLabel" inherits="AchievementDescriptionDisabledFont" text="Fake Achievement name!" justifyv="BOTTOM">
					<Anchors>
						<Anchor point="LEFT" relativePoint="RIGHT">
							<Offset>
								<AbsDimension x="4" y="2"/>
							</Offset>
						</Anchor>
					</Anchors>
					<Size x="125" y="20"/>
				</FontString>
			</Layer>
		</Layers>
		<Scripts>
			<OnLoad>
				local name = self:GetName();
				self.icon = getglobal(name .. "Icon");
				self.label = getglobal(name .. "Label");
				self.check = getglobal(name .. "Check");
				self.border = getglobal(name .. "Border");
			</OnLoad>
			<OnEnter>
				if ( self.date ) then
					GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
					GameTooltip:AddLine(self.date, 1, 1, 1);
					GameTooltip:Show();
				end
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
		</Scripts>
	</Frame>
 
	<StatusBar name="AchievementProgressBarTemplate" virtual="true">
		<Size>
			<AbsDimension x="212" y="14"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER"/>
		</Anchors>
		<Scripts>
			<OnLoad>
				AchievementProgressBar_OnLoad(self);
			</OnLoad>
			<OnEnter>
 
			</OnEnter>
		</Scripts>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture name="$parentBG">
					<Anchors>
						<Anchor point="TOPLEFT"/>
						<Anchor point="BOTTOMRIGHT"/>
					</Anchors>
					<Color r="0" g="0" b="0" a=".4"/>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<Texture name="$parentBorder" file="Interface\AchievementFrame\UI-Achievement-ProgressBar-Border">
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="-6" y="5"/>
							</Offset>
						</Anchor>
						<Anchor point="BOTTOMRIGHT">
							<Offset>
								<AbsDimension x="6" y="-5"/>
							</Offset>
						</Anchor>
					</Anchors>
					<TexCoords left="0" right="0.8745" top="0" bottom="0.75"/>
				</Texture>
				<FontString name="$parentText" inherits="GameFontHighlightSmall" text="700/700">
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
	</StatusBar>
 
	<Button name="AchievementCategoryTemplate" virtual="true">
		<Size>
			<AbsDimension x="165" y="24"/>
		</Size>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture name="$parentBackground" file="Interface\AchievementFrame\UI-Achievement-Category-Background">
					<Size x="170" y="32"/>
					<Anchors>
						<Anchor point="TOPLEFT"/>
						<Anchor point="TOPRIGHT"/>
					</Anchors>
					<TexCoords left="0" right="0.6640625" top="0" bottom="1"/>
				</Texture>
			</Layer>
			<Layer level="ARTWORK">
				<FontString name="$parentLabel" text="This is a Category" inherits="GameFontNormal" justifyH="LEFT">
					<Size>
						<AbsDimension x="0" y="14"/>
					</Size>
					<Anchors>
						<Anchor point="LEFT">
							<Offset>
								<AbsDimension x="16" y="0"/>
							</Offset>
						</Anchor>
						<Anchor point="RIGHT">
							<Offset>
								<AbsDimension x="8" y="0"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<HighlightTexture file="Interface\AchievementFrame\UI-Achievement-Category-Highlight" alphaMode="ADD">
			<Anchors>
				<Anchor point="TOPLEFT">
					<Offset x="0" y="0"/>
				</Anchor>
				<Anchor point="BOTTOMRIGHT">
					<Offset x="-1" y="-7"/>
				</Anchor>
			</Anchors>
			<TexCoords left="0" right="0.6640625" top="0" bottom="1"/>
		</HighlightTexture>
		<Scripts>
			<OnLoad>
				AchievementCategoryButton_OnLoad(self);
			</OnLoad>
			<OnClick>
				AchievementCategoryButton_OnClick(self);
			</OnClick>
		</Scripts>
	</Button>
 
	<Frame name="AchievementIconFrameTemplate" virtual="true">
		<Layers>
			<Layer level="BACKGROUND">
				<Texture name="$parentBackfill" file="Interface\AchievementFrame\UI-Achievement-IconFrame-Backfill" hidden="true">
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
					<Size>
						<AbsDimension x="64" y="64"/>
					</Size>
				</Texture>
			</Layer>
			<Layer level="BORDER">
				<Texture name="$parentBling" file="Interface\AchievementFrame\UI-Achievement-Bling" hidden="true">
					<Anchors>
						<Anchor point="CENTER">
							<Offset>
								<AbsDimension x="-1" y="1"/>
							</Offset>
						</Anchor>
					</Anchors>
					<Size>
						<AbsDimension x="116" y="116"/>
					</Size>
				</Texture>
			</Layer>
			<Layer level="ARTWORK">
				<Texture name="$parentTexture" file="Interface\Icons\Spell_Misc_HellifrePVPHonorHoldFavor">
					<Anchors>
						<Anchor point="CENTER">
							<Offset>
								<AbsDimension x="0" y="3"/>
							</Offset>
						</Anchor>
					</Anchors>
					<Size>
						<AbsDimension x="50" y="50"/>
					</Size>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<Texture name="$parentOverlay" file="Interface\AchievementFrame\UI-Achievement-IconFrame">
					<Anchors>
						<Anchor point="CENTER">
							<Offset>
								<AbsDimension x="-1" y="2"/>
							</Offset>
						</Anchor>
					</Anchors>
					<Size>
						<AbsDimension x="72" y="72"/>
					</Size>
					<TexCoords left="0" right="0.5625" top="0" bottom="0.5625"/>
				</Texture>
			</Layer>
		</Layers>
		<Scripts>
			<OnLoad>
				AchievementIcon_OnLoad(self);
			</OnLoad>
		</Scripts>
	</Frame>
 
	<Frame name="AchievementCriteriaTemplate" virtual="true">
		<Size>
			<AbsDimension x="350" y="15"/>
		</Size>
		<Layers>
			<Layer level="ARTWORK">
				<Texture name="$parentCheck" file="Interface\AchievementFrame\UI-Achievement-Criteria-Check">
					<Size>
						<AbsDimension x="20" y="16"/>
					</Size>
					<TexCoords left="0" right="0.625" top="0" bottom="1"/>
					<Anchors>
						<Anchor point="LEFT">
							<Offset>
								<AbsDimension x="0" y="-3"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<FontString name="$parentName" inherits="AchievementDescriptionDisabledFont" text="Capture the Bone Wastes">
					<Anchors>
						<Anchor point="LEFT" relativeTo="$parentCheck" relativePoint="RIGHT">
							<Offset>
								<AbsDimension x="5" y="2"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Scripts>
			<OnLoad>
				local name = self:GetName();
				self.name = getglobal(name .. "Name");
				self.check = getglobal(name .. "Check");
			</OnLoad>
			<OnMouseUp>
				if ( button == "LeftButton" ) then
					self:GetParent():GetParent():Click();
				end
			</OnMouseUp>
			<OnEnter>
 
			</OnEnter>
			<OnLeave>
 
			</OnLeave>
		</Scripts>
	</Frame>
 
	<Button name="AchievementTemplate" virtual="true">
		<Size>
			<AbsDimension x="434" y="142"/>
		</Size>
		<Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
			<EdgeSize>
				<AbsValue val="16"/>
			</EdgeSize>
		</Backdrop>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture name="$parentBackground" file="Interface\AchievementFrame\UI-Achievement-Parchment-Horizontal">
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="3" y="-3"/>
							</Offset>
						</Anchor>
						<Anchor point="BOTTOMRIGHT">
							<Offset>
								<AbsDimension x="-3" y="3"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
			</Layer>
 
			<Layer level="BORDER">
				<Texture name="$parentBottomLeftTsunami" file="Interface\AchievementFrame\UI-Achievement-Tsunami-Corners">
					<Size>
						<AbsDimension x="32" y="32"/>
					</Size>
					<Anchors>
						<Anchor point="BOTTOMLEFT">
							<Offset>
								<AbsDimension x="-2" y="-2"/>
							</Offset>
						</Anchor>
					</Anchors>
					<Color r="1" g="1" b="1" a=".2"/>
					<TexCoords left="0" right=".5" top="0" bottom="1"/>
				</Texture>
				<Texture name="$parentBottomRightTsunami" file="Interface\AchievementFrame\UI-Achievement-Tsunami-Corners">
					<Size>
						<AbsDimension x="32" y="32"/>
					</Size>
					<Anchors>
						<Anchor point="BOTTOMRIGHT">
							<Offset>
								<AbsDimension x="2" y="-2"/>
							</Offset>
						</Anchor>
					</Anchors>
					<Color r="1" g="1" b="1" a=".2"/>
					<TexCoords left=".5" right="1" top="0" bottom="1"/>
				</Texture>
				<Texture name="$parentTopLeftTsunami" file="Interface\AchievementFrame\UI-Achievement-Tsunami-Corners">
					<Size>
						<AbsDimension x="32" y="32"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="-2" y="-20"/>
							</Offset>
						</Anchor>
					</Anchors>
					<Color r="1" g="1" b="1" a=".1"/>
					<TexCoords left="1" right=".5" top="1" bottom="0"/>
				</Texture>
				<Texture name="$parentTopRightTsunami" file="Interface\AchievementFrame\UI-Achievement-Tsunami-Corners">
					<Size>
						<AbsDimension x="32" y="32"/>
					</Size>
					<Anchors>
						<Anchor point="TOPRIGHT">
							<Offset>
								<AbsDimension x="2" y="-20"/>
							</Offset>
						</Anchor>
					</Anchors>
					<Color r="1" g="1" b="1" a=".1"/>
					<TexCoords left=".5" right="0" top="1" bottom="0"/>
				</Texture>
				<Texture name="$parentBottomTsunami1" file="Interface\AchievementFrame\UI-Achievement-Tsunami-Horizontal">
					<Size>
						<AbsDimension x="370" y="16"/>
					</Size>
					<Anchors>
						<Anchor point="BOTTOMLEFT" relativeTo="$parentBottomLeftTsunami" relativePoint="BOTTOMRIGHT">
							<Offset>
								<AbsDimension x="0" y="3"/>
							</Offset>
						</Anchor>
						<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomRightTsunami" relativePoint="BOTTOMLEFT"/>
					</Anchors>
					<Color r="1" g="1" b="1" a="1"/>
					<TexCoords left="0" right="0.72265" top="0" bottom="1"/>
				</Texture>
				<Texture name="$parentTopTsunami1" file="Interface\AchievementFrame\UI-Achievement-Tsunami-Horizontal">
					<Size>
						<AbsDimension x="370" y="16"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parentTopLeftTsunami" relativePoint="TOPRIGHT">
							<Offset>
								<AbsDimension x="0" y="-3"/>
							</Offset>
						</Anchor>
						<Anchor point="TOPRIGHT" relativeTo="$parentTopRightTsunami" relativePoint="TOPLEFT"/>
					</Anchors>
					<Color r="1" g="1" b="1" a="0.3"/>
					<TexCoords left="0.72265" right="0" top="1" bottom="0"/>
				</Texture>
			</Layer>
			<Layer level="ARTWORK">
				<Texture name="$parentTitleBackground" file="Interface\AchievementFrame\UI-Achievement-Title">
					<Size>
						<AbsDimension x="0" y="24"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="5" y="-5"/>
							</Offset>
						</Anchor>
						<Anchor point="TOPRIGHT">
							<Offset>
								<AbsDimension x="-5" y="-5"/>
							</Offset>
						</Anchor>
					</Anchors>
					<TexCoords left="0" right="0.9765625" top="0" bottom="0.3125"/>
				</Texture>
				<Texture name="$parentGlow" file="Interface\AchievementFrame\UI-Achievement-Parchment-Highlight">
					<Size>
						<AbsDimension x="10" y="128"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parentTitleBackground" relativePoint="BOTTOMLEFT">
							<Offset x="0" y="4"/>
						</Anchor>
						<Anchor point="BOTTOMRIGHT">
							<Offset x="0" y="4"/>
						</Anchor>
					</Anchors>
				</Texture>
				<Texture name="$parentRewardBackground" file="Interface\AchievementFrame\UI-Achievement-Reward-Background" hidden="true">
					<Size>
						<AbsDimension x="384" y="24"/>
					</Size>
					<Anchors>
						<Anchor point="BOTTOMLEFT">
							<Offset>
								<AbsDimension x="5" y="-2"/>
							</Offset>
						</Anchor>
						<Anchor point="BOTTOMRIGHT">
							<Offset>
								<AbsDimension x="-5" y="5"/>
							</Offset>
						</Anchor>
						<!--<Anchor point="BOTTOMRIGHT"/>
 -->
					</Anchors>
					<TexCoords left="0" right=".69" top="0" bottom=".75"/>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<FontString name="$parentLabel" inherits="GameFontHighlightMedium" text="For the Alliance!">
					<Anchors>
						<Anchor point="TOP" relativeTo="$parentTitleBackground" relativePoint="TOP">
							<Offset>
								<AbsDimension x="-8" y="0"/>
							</Offset>
						</Anchor>
					</Anchors>
					<Size>
						<AbsDimension x="335" y="20"/>
					</Size>
				</FontString>
				<FontString name="$parentDateCompleted" inherits="AchievementDateFont" text="5/16/08" hidden="true">
					<Anchors>
						<Anchor point="TOPRIGHT">
							<Offset>
								<AbsDimension x="-80" y="-8"/>
							</Offset>
						</Anchor>
					</Anchors>
					<Size>
						<AbsDimension x="60" y="14"/>
					</Size>
				</FontString>
				<FontString name="$parentReward" inherits="GameFontNormalSmall" text="Title Reward: |CFFFFFFFFDefender of the Alliance" justifyv="TOP" hidden="true">
					<Anchors>
						<Anchor point="TOP" relativeTo="$parentRewardBackground" relativePoint="TOP">
							<Offset>
								<AbsDimension x="0" y="-3"/>
							</Offset>
						</Anchor>
					</Anchors>
					<Size>
						<AbsDimension x="400" y="20"/>
					</Size>
				</FontString>
				<FontString name="$parentDescription" inherits="AchievementDescriptionEnabledFont" justifyv="TOP">
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-30"/>
							</Offset>
						</Anchor>
					</Anchors>
					<Size>
						<AbsDimension x="0" y="0"/>
					</Size>
				</FontString>
				<FontString name="$parentHiddenDescription" inherits="AchievementDescriptionEnabledFont" hidden="true" justifyv="TOP">
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="-75" y="-30"/>
							</Offset>
						</Anchor>
						<Anchor point="TOPRIGHT">
							<Offset x="75" y="-30"/>
						</Anchor>
					</Anchors>
					<Size>
						<AbsDimension x="0" y="0"/>
					</Size>
				</FontString>
				<Texture name="$parentCheck" file="Interface\AchievementFrame\UI-Achievement-Criteria-Check">
					<Size>
						<AbsDimension x="20" y="16"/>
					</Size>
					<TexCoords left="0" right="0.65625" top="0" bottom="1"/>
					<Anchors>
						<Anchor point="TOPRIGHT" relativeTo="$parentDescription" relativePoint="TOPLEFT">
							<Offset>
								<AbsDimension x="0" y="-1"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
			</Layer>
		</Layers>
		<Scripts>
			<OnLoad>
				AchievementButton_OnLoad(self);
			</OnLoad>
			<OnClick>
				AchievementButton_OnClick(self);
			</OnClick>
			<OnEnter>
				self.highlight:Show();
			</OnEnter>
			<OnLeave>
				if ( not self.selected ) then
					self.highlight:Hide();
				end
			</OnLeave>
		</Scripts>
		<Frames>
			<Frame name="$parentHighlight" setAllPoints="true" hidden="true" enableMouse="false">
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="$parentTopLeft" file="Interface\PaperDollInfoFrame\UI-Character-ReputationBar-Highlight" alphaMode="ADD">
							<Size>
								<AbsDimension x="16" y="16"/>
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT">
									<Offset>
										<AbsDimension x="-1" y="2"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0.06640625" right="0" top="0.4375" bottom="0.65625"/>
						</Texture>
						<Texture name="$parentBottomLeft" file="Interface\PaperDollInfoFrame\UI-Character-ReputationBar-Highlight" alphaMode="ADD">
							<Size>
								<AbsDimension x="16" y="16"/>
							</Size>
							<Anchors>
								<Anchor point="BOTTOMLEFT">
									<Offset>
										<AbsDimension x="-1" y="-2"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0.06640625" right="0" top="0.65625" bottom="0.4375"/>
						</Texture>
						<Texture name="$parentTopRight" file="Interface\PaperDollInfoFrame\UI-Character-ReputationBar-Highlight" alphaMode="ADD">
							<Size>
								<AbsDimension x="16" y="16"/>
							</Size>
							<Anchors>
								<Anchor point="TOPRIGHT">
									<Offset>
										<AbsDimension x="1" y="2"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0" right="0.06640625" top="0.4375" bottom="0.65625"/>
						</Texture>
						<Texture name="$parentBottomRight" file="Interface\PaperDollInfoFrame\UI-Character-ReputationBar-Highlight" alphaMode="ADD">
							<Size>
								<AbsDimension x="16" y="16"/>
							</Size>
							<Anchors>
								<Anchor point="BOTTOMRIGHT">
									<Offset>
										<AbsDimension x="1" y="-2"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0" right="0.06640625" top="0.65625" bottom="0.4375"/>
						</Texture>
						<Texture name="$parentTop" file="Interface\PaperDollInfoFrame\UI-Character-ReputationBar-Highlight" alphaMode="ADD">
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="$parentTopLeft" relativePoint="TOPRIGHT"/>
								<Anchor point="BOTTOMRIGHT" relativeTo="$parentTopRight" relativePoint="BOTTOMLEFT"/>
							</Anchors>
							<TexCoords left="0" right="0.015" top="0.4375" bottom="0.65625"/>
						</Texture>
						<Texture name="$parentBottom" file="Interface\PaperDollInfoFrame\UI-Character-ReputationBar-Highlight" alphaMode="ADD">
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="$parentBottomLeft" relativePoint="TOPRIGHT"/>
								<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomRight" relativePoint="BOTTOMLEFT"/>
							</Anchors>
							<TexCoords left="0" right="0.015" top="0.65625" bottom="0.4375"/>
						</Texture>
						<Texture name="$parentLeft" file="Interface\PaperDollInfoFrame\UI-Character-ReputationBar-Highlight" alphaMode="ADD">
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="$parentTopLeft" relativePoint="BOTTOMLEFT"/>
								<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomLeft" relativePoint="TOPRIGHT"/>
							</Anchors>
							<TexCoords left="0.06640625" right="0" top="0.65625" bottom="0.6"/>
						</Texture>
						<Texture name="$parentRight" file="Interface\PaperDollInfoFrame\UI-Character-ReputationBar-Highlight" alphaMode="ADD">
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="$parentTopRight" relativePoint="BOTTOMLEFT"/>
								<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomRight" relativePoint="TOPRIGHT"/>
							</Anchors>
							<TexCoords left="0" right="0.06640625" top="0.65625" bottom="0.6"/>
						</Texture>
					</Layer>
				</Layers>
			</Frame>
			<Frame name="$parentIcon" inherits="AchievementIconFrameTemplate">
				<Size>
					<AbsDimension x="60" y="60"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="8" y="-9"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Frame>
			<Frame name="$parentShield">
				<Size>
					<AbsDimension x="64" y="64"/>
				</Size>
				<Anchors>
					<Anchor point="TOPRIGHT">
						<Offset>
							<AbsDimension x="-6" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<Texture name="$parentIcon" file="Interface\AchievementFrame\UI-Achievement-Shields">
							<Size>
								<AbsDimension x="70" y="60"/>
							</Size>
							<Anchors>
								<Anchor point="TOPRIGHT">
									<Offset>
										<AbsDimension x="0" y="-6"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0" right=".5" top="0" bottom=".9"/>
						</Texture>
					</Layer>
					<Layer level="OVERLAY">
						<FontString name="$parentPoints" inherits="AchievementPointsFont">
							<Anchors>
								<Anchor point="CENTER">
									<Offset>
										<AbsDimension x="-5" y="-3"/>
									</Offset>
								</Anchor>
							</Anchors>
							<Size>
								<AbsDimension x="40" y="26"/>
							</Size>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						AchievementShield_OnLoad(self);
					</OnLoad>
				</Scripts>
			</Frame>
			<Frame name="$parentObjectives">
				<Anchors>
					<Anchor point="TOP" relativeTo="$parentDescription" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="0" y="-8"/>
						</Offset>
					</Anchor>
					<Anchor point="LEFT" relativeTo="$parentIcon" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="8" y="0"/>
						</Offset>
					</Anchor>
					<Anchor point="RIGHT" relativeTo="$parentShield" relativePoint="LEFT">
						<Offset>
							<AbsDimension x="-10" y="0"/>
						</Offset>
					</Anchor>
					<Anchor point="BOTTOM" relativeTo="$parentRewardBackground" relativePoint="TOP">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Frame>
		</Frames>
	</Button>
 
	<Button name="StatTemplate" virtual="true" hidden="true">
		<Size>
			<AbsDimension x="511" y="20"/>
		</Size>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture name="$parentBG" file="Interface\AchievementFrame\UI-Achievement-Stat-Buttons" setAllPoints="true" hidden="true"/>
				<Texture name="$parentHeaderLeft" file="Interface\AchievementFrame\UI-Achievement-Stat-Buttons">
					<Size>
						<AbsDimension x="23" y="23"/>
					</Size>
					<Anchors>
						<Anchor point="BOTTOMLEFT">
							<Offset x="0" y="-1"/>
						</Anchor>
					</Anchors>
					<TexCoords left="0" right="0.08984375" top="0" bottom="0.1796875"/>
				</Texture>
				<Texture name="$parentHeaderRight" file="Interface\AchievementFrame\UI-Achievement-Stat-Buttons">
					<Size>
						<AbsDimension x="23" y="23"/>
					</Size>
					<Anchors>
						<Anchor point="BOTTOMRIGHT">
							<Offset x="0" y="-1"/>
						</Anchor>
					</Anchors>
					<TexCoords left="0.91015625" right="1" top="0" bottom="0.1796875"/>
				</Texture>
				<Texture name="$parentHeaderMiddle" file="Interface\AchievementFrame\UI-Achievement-Stat-Buttons">
					<Size>
						<AbsDimension x="0" y="23"/>
					</Size>
					<Anchors